Monday, May 31, 2010
B Too Late
So I have decided to do a series of paintings of celebrities with mustaches/ facial hair as skulls. I was looking at my mustache mug for inspiration and then I realized who would be awesome, Mario (he isn't on my mug, only real people).
Labels:
Digital Painting,
Fan Art,
Nintendo,
One Hour Painting,
Photoshop,
Skull,
Super Mario,
Video Game Art
Sunday, May 30, 2010
Animation Mentor Week 8 and 9
Friday, May 28, 2010
She Bags logo: She Bag Bombshell
Some of my lady friends have started a social club, where they drink tea, discuss books and talk about their alternative life styles and they have decided to name themselves the She Bags. They had asked me to do a logo and one of the ideas that I had was to make a pinup girl with a teabag head.

This is my preliminary drawing. I really liked how it turned out, I think I will keep working on it and refine it. They however, picked a different one for me to work on.

This is my preliminary drawing. I really liked how it turned out, I think I will keep working on it and refine it. They however, picked a different one for me to work on.
Thursday, May 27, 2010
Skull Selfportrait

I actually miss quoted T.S. Elliot. But it worked better for the piece that that it was I and not Webster who was possessed by death.
Labels:
Digital Painting,
One Hour Painting,
Self-portrait,
Skull
Poser 1
Week 2, 3, 5, and 8 we had sketchbook assignments where we pose a character to personify certain emotion or ideas.
Week 2 observed real people
Week 2 Stu Pose
Week 3 excitement
Week 3 STU pose this is the one I turned in I needed to pick something more extreme and with a better curve in the spine.
Week 5 devastation
Week 5 STU pose, I did a revision on this one but I like this one better. This was too subtle in emotion. I need to exaggerate the emotions a little more make them more like cartoons.
Week 8 physical strength
Week 8 STU pose
Week 2 observed real people
Week 2 Stu Pose
Week 3 excitement
Week 3 STU pose this is the one I turned in I needed to pick something more extreme and with a better curve in the spine.
Week 5 devastation
Week 5 STU pose, I did a revision on this one but I like this one better. This was too subtle in emotion. I need to exaggerate the emotions a little more make them more like cartoons.
Week 8 physical strength
Week 8 STU pose
Animation Post 1
OK so I started Animation Mentor 9 weeks ago and I have yet to post an animation, I bet some of you (my mom) are wondering what is up with this.
I forgot.
Plus everything seems so preliminary I usually don't really like posting incomplete things. But as I have said before I think part of a blog should be about process and things incomplete so here is the first of many animation posts. So here is a massive Animation dump.

Week 3 planing the assignment was supposed to be a bouncing soccer ball or basket ball.

Week 3 assignment of a ball bounce.

Planning for week 4 heavy and light ball bouncing at the same time.

Week 4 assignment of a heavy and a light ball bouncing at the same time.

Planning for week 5 a bouncing ball going through one of the 3 obstacle courses.

Week 5 assignment obstacle course. This turned out to not be very imaginative, and I needed to do a revision. I did my scene like this because with the time limit I didn't think I could get all of the things I wanted the ball to do and get the ball to settle the way I wanted.

Week 5 revision. I still need to clean up a some of the animation at the end, but it was quite an improvement from the last one.

Week 6 pendulum assignment, this assignment is all about over lapping action.

Week 6 revision. I would post the original but it is pretty much the same except there were a couple of areas that weren't working as well. I still need to do another revision to this one.

Planning for week 7 overlapping action assignment, the assignment for this week was to do a one leg hop or to use Tailor (a ball with a tail). I chose the ball with the one leg because I was having trouble getting the overlapping action on the tail to work right.

Revision for week 7. This the pretty much the same except I changed the way that he hops off the ledge and made it so there were 2 hops instead of 3.
I forgot.
Plus everything seems so preliminary I usually don't really like posting incomplete things. But as I have said before I think part of a blog should be about process and things incomplete so here is the first of many animation posts. So here is a massive Animation dump.

Week 3 planing the assignment was supposed to be a bouncing soccer ball or basket ball.
Week 3 assignment of a ball bounce.

Planning for week 4 heavy and light ball bouncing at the same time.
Week 4 assignment of a heavy and a light ball bouncing at the same time.

Planning for week 5 a bouncing ball going through one of the 3 obstacle courses.
Week 5 assignment obstacle course. This turned out to not be very imaginative, and I needed to do a revision. I did my scene like this because with the time limit I didn't think I could get all of the things I wanted the ball to do and get the ball to settle the way I wanted.
Week 5 revision. I still need to clean up a some of the animation at the end, but it was quite an improvement from the last one.

Week 6 pendulum assignment, this assignment is all about over lapping action.
Week 6 revision. I would post the original but it is pretty much the same except there were a couple of areas that weren't working as well. I still need to do another revision to this one.

Planning for week 7 overlapping action assignment, the assignment for this week was to do a one leg hop or to use Tailor (a ball with a tail). I chose the ball with the one leg because I was having trouble getting the overlapping action on the tail to work right.
Revision for week 7. This the pretty much the same except I changed the way that he hops off the ledge and made it so there were 2 hops instead of 3.
Tuesday, May 25, 2010
Back in the saddle: The Lone Undead Ranger
It has almost been a month since I last posted something. I decided to get back in the saddle and keep up to date on my blog and keep churning out art work. A friend of mine is working on a zombie comic and my brother just got Red Dead Redemption, which I have been playing, so I think those two ideas got fused in my head and I felt compelled to make the Lone Ranger a Zombie. Though those two ideas are also personified in Undead or Alive the movie, which I highly recommend.
Labels:
Digital Painting,
One Hour Painting,
Photoshop,
Portrait,
Zombies
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